Experiences with realtime rendering, game engine programming, C++, and 3D APIs.
- RT @iquilezles: An Elevated Command Prompt (friends from the #demoscene will get this one). Thanks @zadjii at Microsoft for allowing shade… 1 month ago
- RT @raroni86: After a lot of refactoring and redesign, I moved the dynamic chart resolution mechanism to the GPU in my realtime lightmapper… 2 months ago
- @twominutepapers Congrats! 😊🎉 2 months ago
- RT @twominutepapers: I can't believe I am saying this, but my dream came true today! 🥳 Here is a Comment paper in Nature Physics about simu… 2 months ago
- @aras_p It is difficult to play because its tendency of ringing 😌 but you can approximate any complex harmonies wit… twitter.com/i/web/status/1… 2 months ago