Monthly Archives: September 2011

Generating Terrain Geometry – a Small Scientific Research Project

Merlin3D currently is evolving towards to be an outdoor engine. Scenes like those are almost always requiring a 2D terrain heightmap (or a real 3D model) to render landscapes. To produce believable rendered images it is important to obtain a realistic-looking terrain model. To creating one is not an easy task , even if we use software tools to generate these objects.
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